Showing posts with label kotaku. Show all posts
Showing posts with label kotaku. Show all posts

Monday, March 7, 2011

Conundrums

So normally I love being a baby. Okay, I'm 17, which is pretty far removed from being a baby, but I'm still younger than the majority of my friends. My birthday's in December (HEY YO) so while everyone else is able to vote or buy cigarettes or whatever the heck else an 18 year old can do by the end of senior year, I, alas cannot. This isn't usually a point of concern for me; as I said, I love being the youngest one around, as if it gives me more of an excuse to act immature and idiotic. But today, almost immediately after talking about internships with my sister (at my school in order to graduate seniors have to get an internship which they do in lieu of going to class for a month or so) I go on Kotaku and see this:

Kotaku Looking for Eager Interns in NYC

Joy! Glee! Happiness! Other positively-associated emotions! I love Kotaku, and I've been hoping that they'd post something like this for, like, a year now.
Aspiring writers: Kotaku is bringing in another round of editorial interns! Do you…
• Live in the New York City metro area?
I live a train ride away from NYC! Huzzah! Everything is looking great so far until, so anticlimactically, I reach a stumbling block.
• Are you over 18?
...curses. Over 18? I'm not even a day away from 18. I'm barely 17! How can an inanimate number, so minuscule in the grand scheme of things, crush my dreams so swiftly?

And then I realize, you know, this bulleted list is not over. Surely, being 18 is an important aspect (not that it should be) but look at the other points of "requirement":
• Want to learn how to work in the games press?
• Have a laptop and a better-than-average command of English? (Better than us, I'm saying?)
• Maybe, kind of, sort of heard of a few videogames?
All three of these points are readily applicable to me! I love video games, even if I'm not someone who plays them constantly. In fact, much of the time I am more interested in gaming news, and so Kotaku is so perfect for me. Obviously it's not just a site run by writers who like talking about games instead of playing them (not that that is necessarily true of me, either) but writing about video games, and just writing in general, is one of my admittedly few passions, and so, in sum: I really need this stinking internship. I more than just want it, I honestly think I need it. How can I breathe without Kotaku?! How can I live?! (I'm a little insane, but you should know that already.)

So, even if they throw out my application because I am not some arbitrary number that really should have no bearing on the matter when I'm giving free reign to do as I please instead of going to school starting the third week of May, I am going to apply for this internship. We'll see how that goes.

In other news, Pokemon Black and White was released here in the USA yesterday. I still haven't gotten it but it should be coming soon...not that I'll have time to play it :( Senior year is surprisingly busy.

Check out this review by IGN (I'm not a particularly huge fan of them/their reviews but whatever):

Monday, June 14, 2010

E3 2010 Day 1: Microsoft and a Little Bit of EA

So, whoops. I thought E3 started tomorrow! Guess how shocked I was when I came home today to find that Microsoft had just started their media briefing (answer: I was screaming)!

For what may be the first time ever, Microsoft's conference was shown live on TV exclusively on Spike. Surprise #2 of the day. GameTrailers TV/Gametrailers.com must have won exclusive coverage of it (although I checked G4 after and their Pre-EA conference show was all about Microsoft's briefing, so). It was strange.

Let's get to the actual conference, though!

Microsoft Media Briefing: June 14th, 2010, 10:30 AM Pacific.

The big M took the majority of their hour-and-a-half-long conference to showcase their new Minority Report-esque peripheral, Kinect (formerly known as Project Natal to us cool kids who have been following it since last year). The Kinect is...I'm not sure what to call it, really. It's not a controller, please make that distinction. If you don't, Microsoft will send someone to your house to set you straight. Painfully. Kinect allows you to control your games and the XBox interface with your body and your hands. It's basically this little camera thing that tracks you and your movements 1:1 with the game/menus.

The Kinect. Coming November 4th, 2010.

Microsoft wanted us to really get that, yes, your body is the controller, guys! It's totally cool because you can't lose it in the dark and you can move things WITH YOUR HANDS. You're totally in the game, guys! Totally! Except, Microsoft, you're no more in the stinking game with this stupid, poorly named camera than you are with a camera. God darnit.

I mean, I guess some of the Kinect games were sort of cool. Kinectimals (WHAT A HORRIBLE NAME THOUGH UGH) was pretty adorable. It was actually pretty hilarious, because there was literally no segue whatsoever into the demo. You just saw this little girl (Asian, like a LOT of the demo-ing people. Actually, almost all of them were minorities. I felt like it was to clear up that rumor from last year started by N'Gai Croal that it couldn't recognize black people) walk up to the screen and just start saying, "SKITTLES! YO, SKITTLES! WHERE YOU AT, BOY?" ...Okay, she didn't say that, but that would have been the bomb. She just started taking to her pet TIGER, SKITTLES. Because that makes more sense. This went on for a long stinking time. But it was cuter than my very cute pants, so it's okay.

Another cool Kinect game was one by Harmonix, a poorly-named dance game called Dance Central. Personally, I think the game will either flop or be the best-selling game for this stupid camera thing. You do these insane dance moves to these classic songs (one of which is Bell Biv DeVoe's "Poison," which was demoed by a Japanese woman so wonderfully; THAT GIRL IS POI-SOOON) - you ACTUALLY do them. The thing is, though, I find it impossible for someone like me, for example, or my bro Matt Damon, to be able to play this game at all without failing out immediately. Regardless, it's a cool concept.

Some other funny Kinect-related moments: my much-maligned Kudo Tsunoda came on stage and acted pretentious, per-usual. He was dealt massive damage when one of the greatest people who has ever lived came on stage to demo the dreadful Kinect Adventures game called him Lorenzo Lamas in a great deadpan voice. Sheer hilarity. He also then referred to his "BFF Oscar." It was fantastic. 

Let's see...what else? That was pretty much it on the Kinect front. There was a cool Star Wars trailer, but that was about it after the other stuff. There were lots of other games shown, but none of them seemed to have much potential or appeal to a more "hardcore" audience. It was pretty disappointing. Not that I was expecting much, anyway. Kind of a 360 hater here.

The rest of the conference was dedicated to letting us watch other people play the games that WE want to play, which was boring and unfair. Plus, the majority of the games (save for one by Crytek, whom I do not care for one bit) were ones we had already known about, which was a completely snooze. The one cool part, for me, was the gameplay footage from Metal Gear Solid: Rising, the ONLY Japanese game in the whole lot. I'm not very interesting in the MGS series, but I do find it quite interesting. Also, Rising did look fun in a completely grotesque way. It's much more blatantly action-y than the other games, and I think a lot of people will get excited for it. Dude, Raiden's power is CUTTING PEOPLE IN HALF. If I wasn't so squeamish I would want that game something awful.

The last part of the briefing was the absolute WORST. They announced one of the worst-kept secrets of the show to be real, the new model of the 360, affectionately (?) dubbed the Slim. It's incredibly ugly.

LOOK AT IT. LOOK AT ITS UGLINESS. P.S. Thanks for the pic, Kotaku, love ya, xoxo

And you know what they decided to do, those stupid rich jerkfaces, right after they announced that this baby was coming out on Friday? THEY DECIDED TO GIVE ONE TO EVERY SINGLE STUPID PERSON IN THE STINKING AUDIENCE. What a gip. A TON of people are mad about that on the Internet. Seriously, that is not cool. People gave our guy a standing ovation after that, but who wouldn't? It was still lame.

So, that was basically it. All-in-all, it was an incredibly boring press conference. I was still glued to my seat, of course, but it was kind of a disappointing start. People have already made comparisons to the two worst conferences of recent history: Nintendo '08 and Sony '06. While I'm not sure this was THAT bad, it surely wasn't much better. Hopefully Nintendo and Sony will clean Microsoft up tomorrow.

The EA conference came on later, shown live on G4 where it rightfully belongs. While it's not one of the Big Three, it may still be worth discussing briefly.

EA Press Conference: June 14th, 2010, 2:00 PM Pacific. 

Quick highlights:  
  • Need for Speed: Hot Pursuit did actually have a very cool trailer. I actually really like the concept, even though at first it just seemed like the most stupidly dramatic racing game ever.
  • The Sims 3 for consoles had a presentation that waxed philosophical (am I using that correctly?) very weirdly. He started blabbering on and on about life and death. Strange. But the game looks cool. I want it. The Kris Allen song in the trailer was...strange, though, to say the least. 
  • I enjoyed the enthusiasm of the audience during the Dead Space 2 and Medal of Honor segments. 
  • 3D Crysis 2 would have been cool if 1. I cared about Crysis 2 and 2. I could see the evidence of it being 3D on my TV. Oh, but it was funny when the background character kept screaming "STOP! SHE'S RIGHT HERE! WAIT!! STOP!!" Haha.  
  •  Not from the show itself but on Kotaku's liveblog, Mike Fahey called Cliffy B (Cliff Blezinski for you common folk) Clifford the Big Red Dog, hahaha. 
  • That Star Wars: The Old Republic trailer was pretty intense. Not that interested in the game. 
So, that was about it. Today was not that great; I'm more looking forward to tomorrow, where both Nintendo and Sony will have their conferences. Really excited for those -- they're supposed to be promising. VERY promising INDEED. I'll make sure to give you the recap manana. Ta-ta!  

ETA: URGH, Ubisoft is having a conference at 5:00 Pacific, but I don't think I'm going to cover it. I'll give you any major news tomorrow. (Stupid, stupid finals to study for.)